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Mods uploaded by MrPurple6411
Builder Module for Prawn Suit or Seamoth. Pulls mats from inventory For those big, long projects.
Last updated: a year ago
Loads custom Posters to decorate with.
Last updated: a year ago
Currently Configurable to allow for always high noon, always midnight, or normal lighting.
Last updated: a year ago
Disables knowing the names of anything before you have scanned it and more.
Last updated: a year ago
Makes a number of changes to what's possible when placing/constructing objects.
Last updated: a year ago
Immersion mod __ removes crosshair from HUD (Optional override toggle: Hold F and press Left Mouse button)
Last updated: a year ago
Overall Improvement of the Alien Containment Unit.
Last updated: a year ago
This is a simple mod that will make vehicles drop any upgrades that were installed in it if the vehicle is destroyed.
Last updated: a year ago
Makes it so when you scan fragments you already know you now get 1 titanium and 1 copper instead of 2 titanium.
Last updated: a year ago
Loads custom hull plates to decorate with.
Last updated: a year ago
Mod to increase the spawn of resources in the world.
Last updated: a year ago
When attacking creatures it makes them not run away at the smallest damage meaning hostile creatures care less about your silly little butter knife.
Last updated: a year ago
Allows you to set how many items will drop while breaking things like limestone, sandstone, etc.
Last updated: a year ago
Allows you to change what and where creatures/chunks/deposits/fragments are spawned in the world base on biomes.
Last updated: a year ago
Makes it so that when crafting things that require a battery as an ingredient to craft they will fail when trying to use a dead battery.
Last updated: a year ago
The game no longer will warn you when running out of O2 even in survival or freedom modes.
Last updated: a year ago
This mod allows you to prioritize types of power sources over others.
Last updated: a year ago
Adds some extra commands to the game.
Last updated: a year ago
Some visual options from the F3 menu put into the mod menu, as well as a few extra to allow for clearer water and clearer surface occlusion.
Last updated: a year ago
This mod allows you to press the i key while holding a tool and if the tool has an animation for the first time it is equipped then it will replay that animation for you.
Last updated: a year ago
This mod allows to configure What drops from the different chunks in the game.
Last updated: a year ago
Saves active status commands like and 'fastgrow' or 'fog' to your save file so you do not have to type them in every time you start your game.
Last updated: a year ago
Randomize fishy sizes based on menu config min/max
Last updated: a year ago